Game developer - Level Designer - Environment Artist - Author - Tutor - 15 Years of experience with Unreal Engine 1, 2, 3, 4
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Saturday, September 13th, 2014
I am back in Sweden now and had a most awesome time in the US at Epic Games! I dare say the coolest professional week I've experienced so far in my career. It was really cool to finally meet all the people at Epic who I've worked with/talked to/was in the community with over all these years. Left with a very positive impression of the US, and that region also. Offered very nice quality of life it seemed. My talk at the Epic Twitch stream last Thursday
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Thursday, September 11th, 2014
As part of my visit to Epic, and given it has been a while, I am releasing another set of free Solus overview videos, 1.5 hours in length! Giving you a look in how it is progressing, and highlighting a couple of cool features or setups. Also, not directly related to Unreal, but I also put up a video on my rock generation process. Several people have asked me to go over that again, a bit slower. So there you go.

The Solus Project - Series 2

Part 1 - Project Overview and Visuals
Part 2 -… Read More
Wednesday, September 10th, 2014
I made it over to the USA on Monday and am spending the week at Epic Games. A huge thanks to them for getting me here! Been great meeting everyone after so many years. I will be on the Twitch stream on Thursday. If you got any questions be sure to let us know in the forum thread! I will be posting pics also as the week goes along. Read More
Wednesday, July 30th, 2014
Following the success of the Unreal Engine Meet and Greet in Malmö last May, Epic Games would like to invite you to an Unreal Engine Evening, at the Futuregames premises in central Södermalm. The evening will take place Thursday August the 7th, from 18.00 until 20.00, and will kick off with an hour long presentation by Epic Games' Zak Parrish about Unreal Engine 4. Following that, Andy Hess and Zak Parrish will be present to answer all of our questions. When: Thursday August 7, 2014, from 6.00 PM CET - 8.00 PM CET Where: Futuregames, Åsögatan 119, Stockholm. Tunnelbanestation Medborgarplatsen. The event is free and open to… Read More
Tuesday, May 27th, 2014
I returned home last Friday night from a crazy week in the south of Sweden. Here is what happened: Solus Receives Funding Solus received 55 000 USD in funding from the Nordic Game Program. This was the second time I applied for Nordic Game Program funding, and the second time it was awarded to us. We previously received 45 000 USD for the development of The Ball in 2010. The Nordic Game Program is funded by the governments of Scandinavia to further the growth of the entertainment games industry in the nordic region. Since 2006 1277 applications for funding have been filed, of which just 107 have been granted. This year 185 applications… Read More
Wednesday, May 14th, 2014
I am working with Epic Games on setting up the Scandinavian Unreal Engine meet and greet, next week during the Nordic Game Conference. I will also be speaking at the Nordic Game Conference, about Unreal Engine 4 and how the engine aids the speedy development of Solus. And of course I will be at the meet and greet myself as well. The event is free and open to all. Feel more than free to join in! Epic Games will host a casual get together on May 22nd at the Green Lion, Malmö, Sweden (close to the central station, and the Nordic Game conference venue) from 4.00 PM CET -… Read More
Sunday, May 4th, 2014
The response to my The Solus Project has been awesome. Thanks so much for everyone's kind words and the feedback I got! Thanks a lot to Epic also for the great support given. My videos are mirrored on the official UnrealEngine Youtube channel, several retweets, and on the official Facebook page. Thanks! Awesome community support! As for future videos. I do indeed plan to record more. A Blueprint Continued 2, along with a Blueprint for Artist video are on my list. And I will probably re-record the UDK Asset videos in a while as well. So far nothing has yet been recorded though. I am going to wait at least a week more before deciding or starting… Read More
Sunday, April 27th, 2014
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