Game Developer - Level Designer - Environment Artist - Author - Tutor - 18 Years of experience with Unreal Engine 1, 2, 3, 4
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Tuesday, December 7th, 2010
I have had very little time the past week, much less than I had hoped, and I have pretty much spent all my time on typing emails and documents, and it is set to continue for a while as it is looking now. Fun! I had three interview about The Ball pop up, and I have been so smart to make my students write design documents, which I now have to read through. Totals about 200 pages :) I also had to write my monthly column for Official Playstation Magazine Benelux. I have been writing a column for them for about a year I believe, so if you happen to read Dutch check them out. The one I just wrote is about… Read More
Tuesday, November 30th, 2010
And going on... This is actually quite boring to do :) I can't wait until I can get started with new things. Light Functions
  • Replaced an outdated screenshot and corrected a few things.
  • Fog
  • Corrected a few things and added in a section on Exponential Height Fog


  • I also updated lots of tiny things in A Simple UDK Game, Decals, Cutscenes.… Read More
    Sunday, November 28th, 2010
    I updated my Modeling 1 tutorial. Changes:
  • Add a short section on Maya FBX exporting (FBX rocks by the way!)
  • Updated some screenshot with screenshots of newer UDK builds.
  • Corrected some information that is no longer correct.
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    And I updated the Material Expressions tutorial. Changes:
  • Divided it into sections, like in the Material Editor.
  • I added many missing expressions.
  • I cleared up some explanations. I found one "unknown to me" for one, shame on me! And… Read More
  • Sunday, November 21st, 2010
    http://www.hourences.com/books-and-media/ Read More
    Thursday, November 18th, 2010
    Now that I've finished The Ball I finally found the time to get back to my website! An all new website and a fresh start! So what is new?
  • The design. Brought up to standards, modern, cleaner, more business like.
  • Wordpress. Will make it easy for me to update it regularly, rather having having to mess with HTML files and a FTP.
  • Less clutter. I dumped a number of pages that weren't all that useful, or I combined them with other pages. The result is a less cluttered website.
  • More updates. Updates every half a year suck. The plan is to post news at least a few times a month.… Read More
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