Snippets 2
Simply copy-paste these snippets into an Unreal Engine 3 level or Kismet. Follow any special instructions carefully or these snippets may not function correctly.
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Always follow the right order or it may not function correctly. Note that not all snippets have both a level and a kismet part.
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BASIC CUTSCENE | ||
| • Description : Basic cutscene that utilizes one camera, fades in and out, and triggers an event along the way. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
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LEVEL
Begin Map
Begin Level
Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor'
Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
FrustumAspectRatio=1.777778
FrustumStartDist=10.000000
LightingChannels=(bInitialized=True,Dynamic=True)
Name="DrawFrustumComponent_0"
ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
End Object
Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_19 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="StaticMeshComponent_19"
ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
End Object
DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0'
MeshComp=StaticMeshComponent'StaticMeshComponent_19'
Components(0)=StaticMeshComponent'StaticMeshComponent_19'
Components(1)=DrawFrustumComponent'DrawFrustumComponent_0'
CreationTime=6373.789063
Tag="CameraActor"
Location=(X=-730.739624,Y=58.181641,Z=326.099731)
Name="CameraActor_0"
ObjectArchetype=CameraActor'Engine.Default__CameraActor'
End Actor
End Level
Begin Surface
End Surface
End Map
KISMET
Begin Object Class=Sequence Name=SimpleCutscene Archetype=Sequence'Engine.Default__Sequence'
Begin Object Class=SeqVar_Player Name=SeqVar_Player_2 ObjName=SeqVar_Player_2 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player'
ObjInstanceVersion=1
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=352
ObjPosY=680
DrawWidth=32
DrawHeight=32
Name="SeqVar_Player_2"
ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player'
End Object
Begin Object Class=SeqAct_ToggleCinematicMode Name=SeqAct_ToggleCinematicMode_0 ObjName=SeqAct_ToggleCinematicMode_0 Archetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode'
InputLinks(0)=(DrawY=581)
InputLinks(1)=(DrawY=602)
InputLinks(2)=(DrawY=623)
OutputLinks(0)=(DrawY=602)
VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_2'),DrawX=417)
ObjInstanceVersion=1
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=336
ObjPosY=544
DrawWidth=163
DrawHeight=109
Name="SeqAct_ToggleCinematicMode_0"
ObjectArchetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode'
End Object
Begin Object Class=SeqAct_Log Name=SeqAct_Log_2 ObjName=SeqAct_Log_2 Archetype=SeqAct_Log'Engine.Default__SeqAct_Log'
InputLinks(0)=(DrawY=378)
OutputLinks(0)=(DrawY=378)
VariableLinks(5)=(DrawX=598)
ObjInstanceVersion=2
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=560
ObjPosY=344
ObjComment="Cutscene is halfway!"
DrawWidth=76
DrawHeight=61
Name="SeqAct_Log_2"
ObjectArchetype=SeqAct_Log'Engine.Default__SeqAct_Log'
End Object
Begin Object Class=InterpData Name=InterpData_2 ObjName=InterpData_2 Archetype=InterpData'Engine.Default__InterpData'
ObjInstanceVersion=1
ObjPosX=152
ObjPosY=680
DrawWidth=32
DrawHeight=32
Name="InterpData_2"
ObjectArchetype=InterpData'Engine.Default__InterpData'
End Object
Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_2 ObjName=SeqAct_Interp_2 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
ObjInstanceVersion=1
ObjPosX=152
ObjPosY=480
DrawWidth=154
DrawHeight=157
Name="SeqAct_Interp_2"
ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
End Object
Begin Object Class=InterpGroupInstDirector Name=InterpGroupInstDirector_0 ObjName=InterpGroupInstDirector_0 Archetype=InterpGroupInstDirector'Engine.Default__InterpGroupInstDirector'
Begin Object Class=InterpTrackInstDirector Name=InterpTrackInstDirector_0 ObjName=InterpTrackInstDirector_0 Archetype=InterpTrackInstDirector'Engine.Default__InterpTrackInstDirector'
Name="InterpTrackInstDirector_0"
ObjectArchetype=InterpTrackInstDirector'Engine.Default__InterpTrackInstDirector'
End Object
Begin Object Class=InterpTrackInstFade Name=InterpTrackInstFade_0 ObjName=InterpTrackInstFade_0 Archetype=InterpTrackInstFade'Engine.Default__InterpTrackInstFade'
Name="InterpTrackInstFade_0"
ObjectArchetype=InterpTrackInstFade'Engine.Default__InterpTrackInstFade'
End Object
Begin Object Class=InterpTrackInstEvent Name=InterpTrackInstEvent_0 ObjName=InterpTrackInstEvent_0 Archetype=InterpTrackInstEvent'Engine.Default__InterpTrackInstEvent'
LastUpdatePosition=5.000000
Name="InterpTrackInstEvent_0"
ObjectArchetype=InterpTrackInstEvent'Engine.Default__InterpTrackInstEvent'
End Object
Group=InterpGroupDirector'InterpGroupDirector_0'
Name="InterpGroupInstDirector_0"
ObjectArchetype=InterpGroupInstDirector'Engine.Default__InterpGroupInstDirector'
End Object
Begin Object Class=InterpGroupInst Name=InterpGroupInst_23 ObjName=InterpGroupInst_23 Archetype=InterpGroupInst'Engine.Default__InterpGroupInst'
Begin Object Class=InterpTrackInstMove Name=InterpTrackInstMove_10 ObjName=InterpTrackInstMove_10 Archetype=InterpTrackInstMove'Engine.Default__InterpTrackInstMove'
InitialTM=(XPlane=(W=0.000000,X=1.000000,Y=0.000000,Z=0.000000),YPlane=(W=0.000000,X=0.000000,Y=1.000000,Z=0.000000),ZPlane=(W=0.000000,X=0.000000,Y=0.000000,Z=1.000000),WPlane=(W=1.000000,X=-730.739563,Y=58.181637,Z=326.099701))
InitialQuat=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000)
Name="InterpTrackInstMove_10"
ObjectArchetype=InterpTrackInstMove'Engine.Default__InterpTrackInstMove'
End Object
Begin Object Class=InterpTrackInstFloatProp Name=InterpTrackInstFloatProp_41 ObjName=InterpTrackInstFloatProp_41 Archetype=InterpTrackInstFloatProp'Engine.Default__InterpTrackInstFloatProp'
Name="InterpTrackInstFloatProp_41"
ObjectArchetype=InterpTrackInstFloatProp'Engine.Default__InterpTrackInstFloatProp'
End Object
Group=InterpGroup'InterpGroup_1'
GroupActor=CameraActor'CameraActor_0'
Name="InterpGroupInst_23"
ObjectArchetype=InterpGroupInst'Engine.Default__InterpGroupInst'
End Object
Begin Object Class=SeqVar_Object Name=SeqVar_Object_6 ObjName=SeqVar_Object_6 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
ObjValue=CameraActor'CameraActor_0'
ObjInstanceVersion=1
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=448
ObjPosY=424
DrawWidth=32
DrawHeight=32
Name="SeqVar_Object_6"
ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
End Object
Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_0 ObjName=SeqEvent_LevelStartup_0 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
MaxWidth=99
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_1'),(LinkedOp=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_0')),ActivateDelay=5.000000,DrawY=322)
ObjInstanceVersion=1
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=88
ObjPosY=256
DrawWidth=69
Name="SeqEvent_LevelStartup_0"
ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
End Object
Begin Object Class=InterpData Name=InterpData_1 ObjName=InterpData_1 Archetype=InterpData'Engine.Default__InterpData'
Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_1 ObjName=InterpCurveEdSetup_1 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
Tabs(0)=(Curves=((CurveObject=InterpTrackFade'InterpTrackFade_0',CurveColor=(B=171,G=169,R=0,A=255),CurveName="DirGroup_Fade")))
Name="InterpCurveEdSetup_1"
ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
End Object
Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
CutTrack(0)=(TargetCamGroup="camera1")
Name="InterpTrackDirector_0"
ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
End Object
Begin Object Class=InterpTrackFade Name=InterpTrackFade_0 ObjName=InterpTrackFade_0 Archetype=InterpTrackFade'Engine.Default__InterpTrackFade'
FloatTrack=(Points=((OutVal=1.000000,InterpMode=CIM_CurveAuto),(InVal=0.500731,ArriveTangent=-0.500000,LeaveTangent=-0.500000),(InVal=4.488424,ArriveTangent=0.500000,LeaveTangent=0.500000,InterpMode=CIM_CurveBreak),(InVal=5.000000,OutVal=1.000000,InterpMode=CIM_CurveAuto)))
Name="InterpTrackFade_0"
ObjectArchetype=InterpTrackFade'Engine.Default__InterpTrackFade'
End Object
Begin Object Class=InterpTrackEvent Name=InterpTrackEvent_0 ObjName=InterpTrackEvent_0 Archetype=InterpTrackEvent'Engine.Default__InterpTrackEvent'
EventTrack(0)=(Time=2.494577,EventName="HalfWay")
Name="InterpTrackEvent_0"
ObjectArchetype=InterpTrackEvent'Engine.Default__InterpTrackEvent'
End Object
InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0'
InterpTracks(1)=InterpTrackFade'InterpTrackFade_0'
InterpTracks(2)=InterpTrackEvent'InterpTrackEvent_0'
GroupColor=(B=171,G=169,R=0,A=255)
Name="InterpGroupDirector_0"
ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
End Object
Begin Object Class=InterpGroup Name=InterpGroup_1 ObjName=InterpGroup_1 Archetype=InterpGroup'Engine.Default__InterpGroup'
Begin Object Class=InterpTrackMove Name=InterpTrackMove_1 ObjName=InterpTrackMove_1 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
PosTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.687500,OutVal=(X=517.764160,Y=-866.681274,Z=655.999878),ArriveTangent=(X=752.728394,Y=-458.952545,Z=607.999939),LeaveTangent=(X=752.728394,Y=-458.952545,Z=607.999939),InterpMode=CIM_CurveAuto),(InVal=5.000000,OutVal=(X=1505.456787,Y=-917.905090,Z=1215.999878),InterpMode=CIM_CurveAuto)))
EulerTrack=(Points=((InterpMode=CIM_CurveAuto),(InVal=1.687500,OutVal=(X=0.000000,Y=-7.382813,Z=26.367188),ArriveTangent=(X=0.000000,Y=-6.855469,Z=41.484375),LeaveTangent=(X=0.000000,Y=-6.855469,Z=41.484375),InterpMode=CIM_CurveAuto),(InVal=5.000000,OutVal=(X=0.000000,Y=-13.710938,Z=82.968750),InterpMode=CIM_CurveAuto)))
LookupTrack=(Points=(,(Time=1.687500),(Time=5.000000)))
MoveFrame=IMF_RelativeToInitial
Name="InterpTrackMove_1"
ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
End Object
Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
PropertyName="FOVAngle"
TrackTitle="FOVAngle"
Name="InterpTrackFloatProp_0"
ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
End Object
InterpTracks(0)=InterpTrackMove'InterpTrackMove_1'
InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0'
GroupName="camera1"
GroupColor=(B=201,G=0,R=131,A=255)
Name="InterpGroup_1"
ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
End Object
InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0'
InterpGroups(1)=InterpGroup'InterpGroup_1'
SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
ObjInstanceVersion=1
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=296
ObjPosY=432
DrawWidth=32
DrawHeight=32
Name="InterpData_1"
ObjectArchetype=InterpData'Engine.Default__InterpData'
End Object
Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_1 ObjName=SeqAct_Interp_1 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
InputLinks(0)=(DrawY=286)
InputLinks(1)=(DrawY=308)
InputLinks(2)=(DrawY=330)
InputLinks(3)=(DrawY=352)
InputLinks(4)=(DrawY=374)
OutputLinks(0)=(Links=((LinkedOp=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_0',InputLinkIdx=1)),DrawY=293)
OutputLinks(1)=(DrawY=330)
OutputLinks(2)=(Links=((LinkedOp=SeqAct_Log'SeqAct_Log_2')),LinkDesc="HalfWay",DrawY=367)
VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_1'),DrawX=376)
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_6'),LinkDesc="camera1",MinVars=1,MaxVars=255,DrawX=436)
ObjInstanceVersion=1
ParentSequence=Sequence'SimpleCutscene'
ObjPosX=336
ObjPosY=248
DrawWidth=154
DrawHeight=157
Name="SeqAct_Interp_1"
ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
End Object
SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_1'
SequenceObjects(1)=InterpData'InterpData_1'
SequenceObjects(2)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_0'
SequenceObjects(3)=SeqVar_Object'SeqVar_Object_6'
SequenceObjects(4)=SeqAct_Log'SeqAct_Log_2'
SequenceObjects(5)=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_0'
SequenceObjects(6)=SeqVar_Player'SeqVar_Player_2'
DefaultViewX=125
DefaultViewY=-61
DefaultViewZoom=0.876455
ObjInstanceVersion=1
ParentSequence=Sequence'Main_Sequence'
ObjPosX=320
ObjPosY=336
ObjName="SimpleCutscene"
DrawWidth=114
DrawHeight=29
Name="SimpleCutscene"
ObjectArchetype=Sequence'Engine.Default__Sequence'
End Object
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| ▲ Top | ||
|
TOP DOWN CAMERA | ||
| • Description : Top down camera setup. Does not work well with the UT aim system however. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
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LEVEL
Begin Map
Begin Level
Begin Actor Class=PlayerStart Name=PlayerStart_0 Archetype=PlayerStart'Engine.Default__PlayerStart'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_0 Archetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="CylinderComponent_0"
ObjectArchetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder'
End Object
Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_483 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="SpriteComponent_483"
ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite'
End Object
Begin Object Class=SpriteComponent Name=Sprite2 ObjName=SpriteComponent_484 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="SpriteComponent_484"
ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2'
End Object
Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_0 Archetype=ArrowComponent'Engine.Default__PlayerStart:Arrow'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="ArrowComponent_0"
ObjectArchetype=ArrowComponent'Engine.Default__PlayerStart:Arrow'
End Object
Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderingComponent_0 Archetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="PathRenderingComponent_0"
ObjectArchetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer'
End Object
CylinderComponent=CylinderComponent'CylinderComponent_0'
NavGuid=(A=804617438,B=1122155115,C=1775996035,D=-104389808)
GoodSprite=SpriteComponent'SpriteComponent_483'
BadSprite=SpriteComponent'SpriteComponent_484'
NetworkID=1
Components(0)=SpriteComponent'SpriteComponent_483'
Components(1)=SpriteComponent'SpriteComponent_484'
Components(2)=ArrowComponent'ArrowComponent_0'
Components(3)=CylinderComponent'CylinderComponent_0'
Components(4)=PathRenderingComponent'PathRenderingComponent_0'
Base=WorldInfo'WorldInfo_0'
Tag="PlayerStart"
Location=(X=34.999992,Y=-12.000000,Z=79.999756)
CollisionComponent=CylinderComponent'CylinderComponent_0'
Name="PlayerStart_0"
ObjectArchetype=PlayerStart'Engine.Default__PlayerStart'
End Actor
Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor'
Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
FrustumAspectRatio=1.777778
FrustumStartDist=10.000000
LightingChannels=(bInitialized=True,Dynamic=True)
Name="DrawFrustumComponent_0"
ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
End Object
Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_8 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="StaticMeshComponent_8"
ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
End Object
bConstrainAspectRatio=False
DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0'
MeshComp=StaticMeshComponent'StaticMeshComponent_8'
Components(0)=StaticMeshComponent'StaticMeshComponent_8'
Components(1)=DrawFrustumComponent'DrawFrustumComponent_0'
bEdShouldSnap=True
Tag="CameraActor"
Location=(X=32.538265,Y=-12.623545,Z=611.099731)
Rotation=(Pitch=-16383,Yaw=327680,Roll=327680)
Name="CameraActor_0"
ObjectArchetype=CameraActor'Engine.Default__CameraActor'
End Actor
End Level
Begin Surface
End Surface
End Map
KISMET
Begin Object Class=Sequence Name=TopDownCamera Archetype=Sequence'Engine.Default__Sequence'
Begin Object Class=SeqVar_Player Name=SeqVar_Player_0 ObjName=SeqVar_Player_0 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player'
ObjInstanceVersion=1
ParentSequence=Sequence'TopDownCamera'
ObjPosX=824
ObjPosY=832
DrawWidth=32
DrawHeight=32
Name="SeqVar_Player_0"
ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player'
End Object
Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
ObjValue=CameraActor'CameraActor_0'
ObjInstanceVersion=1
ParentSequence=Sequence'TopDownCamera'
ObjPosX=1128
ObjPosY=856
DrawWidth=32
DrawHeight=32
Name="SeqVar_Object_0"
ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
End Object
Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
InputLinks(0)=(DrawY=622)
InputLinks(1)=(DrawY=644)
InputLinks(2)=(DrawY=666)
InputLinks(3)=(DrawY=688)
InputLinks(4)=(DrawY=710)
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=638)
OutputLinks(1)=(DrawY=694)
VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=1183)
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="NewCameraGroup",MaxVars=255,DrawX=1253)
ObjInstanceVersion=1
ParentSequence=Sequence'TopDownCamera'
ObjPosX=1152
ObjPosY=584
DrawWidth=156
DrawHeight=173
Name="SeqAct_Interp_0"
ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
End Object
Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData'
Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
CutTrack(0)=(TargetCamGroup="NewCameraGroup")
Name="InterpTrackDirector_0"
ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
End Object
Begin Object Class=InterpTrackFade Name=InterpTrackFade_0 ObjName=InterpTrackFade_0 Archetype=InterpTrackFade'Engine.Default__InterpTrackFade'
FloatTrack=(Points=((OutVal=1.000000,InterpMode=CIM_CurveAuto),(InVal=0.970364,InterpMode=CIM_CurveAuto)))
Name="InterpTrackFade_0"
ObjectArchetype=InterpTrackFade'Engine.Default__InterpTrackFade'
End Object
InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0'
InterpTracks(1)=InterpTrackFade'InterpTrackFade_0'
GroupColor=(B=123,G=204,R=0,A=255)
Name="InterpGroupDirector_0"
ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
End Object
Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup'
Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
PosTrack=(Points=((InterpMode=CIM_CurveAuto)))
EulerTrack=(Points=((InterpMode=CIM_CurveAuto)))
LookupTrack=(Points=())
MoveFrame=IMF_RelativeToInitial
Name="InterpTrackMove_0"
ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
End Object
Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
PropertyName="FOVAngle"
TrackTitle="FOVAngle"
Name="InterpTrackFloatProp_0"
ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
End Object
InterpTracks(0)=InterpTrackMove'InterpTrackMove_0'
InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0'
GroupName="NewCameraGroup"
GroupColor=(B=161,G=178,R=0,A=255)
Name="InterpGroup_0"
ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
End Object
Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
Tabs(0)=(Curves=((CurveObject=InterpTrackFade'InterpTrackFade_0',CurveColor=(B=123,G=204,R=0,A=255),CurveName="DirGroup_Fade")))
Name="InterpCurveEdSetup_0"
ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
End Object
InterpLength=4.999831
InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0'
InterpGroups(1)=InterpGroup'InterpGroup_0'
CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0'
SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
EdSectionStart=0.161550
EdSectionEnd=0.640770
ObjInstanceVersion=1
ParentSequence=Sequence'TopDownCamera'
ObjPosX=1104
ObjPosY=776
DrawWidth=32
DrawHeight=32
Name="InterpData_0"
ObjectArchetype=InterpData'Engine.Default__InterpData'
End Object
Begin Object Class=SeqEvent_PlayerSpawned Name=SeqEvent_PlayerSpawned_0 ObjName=SeqEvent_PlayerSpawned_0 Archetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned'
MaxWidth=156
OutputLinks(0)=(Links=((LinkedOp=SeqAct_AttachToActor'SeqAct_AttachToActor_0')),DrawY=770)
VariableLinks(0)=(DrawX=624)
VariableLinks(1)=(DrawX=694)
ObjInstanceVersion=1
ParentSequence=Sequence'TopDownCamera'
ObjPosX=576
ObjPosY=704
DrawWidth=98
DrawHeight=144
Name="SeqEvent_PlayerSpawned_0"
ObjectArchetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned'
End Object
Begin Object Class=SeqAct_Delay Name=SeqAct_Delay_0 ObjName=SeqAct_Delay_0 Archetype=SeqAct_Delay'Engine.Default__SeqAct_Delay'
ObjInstanceVersion=1
ObjPosX=784
ObjPosY=1112
DrawWidth=106
DrawHeight=109
Name="SeqAct_Delay_0"
ObjectArchetype=SeqAct_Delay'Engine.Default__SeqAct_Delay'
End Object
Begin Object Class=SeqAct_Teleport Name=SeqAct_Teleport_0 ObjName=SeqAct_Teleport_0 Archetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport'
ObjInstanceVersion=1
ObjPosX=888
ObjPosY=864
DrawWidth=166
DrawHeight=61
Name="SeqAct_Teleport_0"
ObjectArchetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport'
End Object
Begin Object Class=SeqAct_AttachToActor Name=SeqAct_AttachToActor_0 ObjName=SeqAct_AttachToActor_0 Archetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor'
InputLinks(0)=(DrawY=738)
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=738)
VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_0'),DrawX=886)
VariableLinks(1)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=963)
ObjInstanceVersion=2
ParentSequence=Sequence'TopDownCamera'
ObjPosX=848
ObjPosY=704
DrawWidth=170
DrawHeight=61
Name="SeqAct_AttachToActor_0"
ObjectArchetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor'
End Object
SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0'
SequenceObjects(1)=InterpData'InterpData_0'
SequenceObjects(2)=SeqVar_Object'SeqVar_Object_0'
SequenceObjects(3)=SeqVar_Player'SeqVar_Player_0'
SequenceObjects(4)=SeqEvent_PlayerSpawned'SeqEvent_PlayerSpawned_0'
SequenceObjects(5)=SeqAct_AttachToActor'SeqAct_AttachToActor_0'
DefaultViewX=-176
DefaultViewY=-292
DefaultViewZoom=0.691154
ObjInstanceVersion=1
ParentSequence=Sequence'Main_Sequence'
ObjPosX=784
ObjPosY=600
ObjName="TopDownCamera"
DrawWidth=120
DrawHeight=29
Name="TopDownCamera"
ObjectArchetype=Sequence'Engine.Default__Sequence'
End Object
|
||
| ▲ Top | ||
|
SHOULDER CAMERA | ||
| • Description : Third person shoulder cam perspective. For one player only. Does not work well in combination with UT’s way of aiming. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
|
LEVEL
Begin Map
Begin Level
Begin Actor Class=PlayerStart Name=PlayerStart_0 Archetype=PlayerStart'Engine.Default__PlayerStart'
Begin Object Class=CylinderComponent Name=CollisionCylinder ObjName=CylinderComponent_0 Archetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="CylinderComponent_0"
ObjectArchetype=CylinderComponent'Engine.Default__PlayerStart:CollisionCylinder'
End Object
Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_483 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="SpriteComponent_483"
ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite'
End Object
Begin Object Class=SpriteComponent Name=Sprite2 ObjName=SpriteComponent_484 Archetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="SpriteComponent_484"
ObjectArchetype=SpriteComponent'Engine.Default__PlayerStart:Sprite2'
End Object
Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_0 Archetype=ArrowComponent'Engine.Default__PlayerStart:Arrow'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="ArrowComponent_0"
ObjectArchetype=ArrowComponent'Engine.Default__PlayerStart:Arrow'
End Object
Begin Object Class=PathRenderingComponent Name=PathRenderer ObjName=PathRenderingComponent_0 Archetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="PathRenderingComponent_0"
ObjectArchetype=PathRenderingComponent'Engine.Default__PlayerStart:PathRenderer'
End Object
CylinderComponent=CylinderComponent'CylinderComponent_0'
NavGuid=(A=804617438,B=1122155115,C=1775996035,D=-104389808)
GoodSprite=SpriteComponent'SpriteComponent_483'
BadSprite=SpriteComponent'SpriteComponent_484'
NetworkID=1
Components(0)=SpriteComponent'SpriteComponent_483'
Components(1)=SpriteComponent'SpriteComponent_484'
Components(2)=ArrowComponent'ArrowComponent_0'
Components(3)=CylinderComponent'CylinderComponent_0'
Components(4)=PathRenderingComponent'PathRenderingComponent_0'
Base=WorldInfo'WorldInfo_0'
Tag="PlayerStart"
Location=(X=34.999992,Y=-12.000000,Z=79.999756)
CollisionComponent=CylinderComponent'CylinderComponent_0'
Name="PlayerStart_0"
ObjectArchetype=PlayerStart'Engine.Default__PlayerStart'
End Actor
Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor'
Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
FrustumAspectRatio=1.777778
FrustumStartDist=10.000000
LightingChannels=(bInitialized=True,Dynamic=True)
Name="DrawFrustumComponent_0"
ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
End Object
Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_8 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="StaticMeshComponent_8"
ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
End Object
bConstrainAspectRatio=False
DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0'
MeshComp=StaticMeshComponent'StaticMeshComponent_8'
Components(0)=StaticMeshComponent'StaticMeshComponent_8'
Components(1)=DrawFrustumComponent'DrawFrustumComponent_0'
bEdShouldSnap=True
Tag="CameraActor"
Location=(X=-39.461731,Y=11.376453,Z=147.099731)
Rotation=(Pitch=0,Yaw=327680,Roll=327680)
Name="CameraActor_0"
ObjectArchetype=CameraActor'Engine.Default__CameraActor'
End Actor
End Level
Begin Surface
End Surface
End Map
KISMET
Begin Object Class=Sequence Name=ShoulderCam Archetype=Sequence'Engine.Default__Sequence'
Begin Object Class=SeqVar_Player Name=SeqVar_Player_0 ObjName=SeqVar_Player_0 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player'
ObjInstanceVersion=1
ParentSequence=Sequence'ShoulderCam'
ObjPosX=824
ObjPosY=832
DrawWidth=32
DrawHeight=32
Name="SeqVar_Player_0"
ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player'
End Object
Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
ObjValue=CameraActor'CameraActor_0'
ObjInstanceVersion=1
ParentSequence=Sequence'ShoulderCam'
ObjPosX=1128
ObjPosY=856
DrawWidth=32
DrawHeight=32
Name="SeqVar_Object_0"
ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
End Object
Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
InputLinks(0)=(DrawY=622)
InputLinks(1)=(DrawY=644)
InputLinks(2)=(DrawY=666)
InputLinks(3)=(DrawY=688)
InputLinks(4)=(DrawY=710)
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=638)
OutputLinks(1)=(DrawY=694)
VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=1183)
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="NewCameraGroup",MaxVars=255,DrawX=1253)
ObjInstanceVersion=1
ParentSequence=Sequence'ShoulderCam'
ObjPosX=1152
ObjPosY=584
DrawWidth=156
DrawHeight=173
Name="SeqAct_Interp_0"
ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
End Object
Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData'
Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
CutTrack(0)=(TargetCamGroup="NewCameraGroup")
Name="InterpTrackDirector_0"
ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
End Object
Begin Object Class=InterpTrackFade Name=InterpTrackFade_0 ObjName=InterpTrackFade_0 Archetype=InterpTrackFade'Engine.Default__InterpTrackFade'
FloatTrack=(Points=((OutVal=1.000000,InterpMode=CIM_CurveAuto),(InVal=0.970364,InterpMode=CIM_CurveAuto)))
Name="InterpTrackFade_0"
ObjectArchetype=InterpTrackFade'Engine.Default__InterpTrackFade'
End Object
InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0'
InterpTracks(1)=InterpTrackFade'InterpTrackFade_0'
GroupColor=(B=123,G=204,R=0,A=255)
Name="InterpGroupDirector_0"
ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
End Object
Begin Object Class=InterpGroup Name=InterpGroup_0 ObjName=InterpGroup_0 Archetype=InterpGroup'Engine.Default__InterpGroup'
Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
PosTrack=(Points=((InterpMode=CIM_CurveAuto)))
EulerTrack=(Points=((InterpMode=CIM_CurveAuto)))
LookupTrack=(Points=())
MoveFrame=IMF_RelativeToInitial
Name="InterpTrackMove_0"
ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
End Object
Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
PropertyName="FOVAngle"
TrackTitle="FOVAngle"
Name="InterpTrackFloatProp_0"
ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
End Object
InterpTracks(0)=InterpTrackMove'InterpTrackMove_0'
InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0'
GroupName="NewCameraGroup"
GroupColor=(B=161,G=178,R=0,A=255)
Name="InterpGroup_0"
ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
End Object
Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
Tabs(0)=(Curves=((CurveObject=InterpTrackFade'InterpTrackFade_0',CurveColor=(B=123,G=204,R=0,A=255),CurveName="DirGroup_Fade")))
Name="InterpCurveEdSetup_0"
ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
End Object
InterpLength=4.999831
InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0'
InterpGroups(1)=InterpGroup'InterpGroup_0'
CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0'
SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
EdSectionStart=0.161550
EdSectionEnd=0.640770
ObjInstanceVersion=1
ParentSequence=Sequence'ShoulderCam'
ObjPosX=1104
ObjPosY=776
DrawWidth=32
DrawHeight=32
Name="InterpData_0"
ObjectArchetype=InterpData'Engine.Default__InterpData'
End Object
Begin Object Class=SeqEvent_PlayerSpawned Name=SeqEvent_PlayerSpawned_0 ObjName=SeqEvent_PlayerSpawned_0 Archetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned'
MaxWidth=156
OutputLinks(0)=(Links=((LinkedOp=SeqAct_AttachToActor'SeqAct_AttachToActor_0')),DrawY=770)
VariableLinks(0)=(DrawX=624)
VariableLinks(1)=(DrawX=694)
ObjInstanceVersion=1
ParentSequence=Sequence'ShoulderCam'
ObjPosX=576
ObjPosY=704
DrawWidth=98
DrawHeight=144
Name="SeqEvent_PlayerSpawned_0"
ObjectArchetype=SeqEvent_PlayerSpawned'Engine.Default__SeqEvent_PlayerSpawned'
End Object
Begin Object Class=SeqAct_AttachToActor Name=SeqAct_AttachToActor_0 ObjName=SeqAct_AttachToActor_0 Archetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor'
InputLinks(0)=(DrawY=738)
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=738)
VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_0'),DrawX=886)
VariableLinks(1)=(LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),DrawX=963)
ObjInstanceVersion=2
ParentSequence=Sequence'ShoulderCam'
ObjPosX=848
ObjPosY=704
DrawWidth=170
DrawHeight=61
Name="SeqAct_AttachToActor_0"
ObjectArchetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor'
End Object
SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0'
SequenceObjects(1)=InterpData'InterpData_0'
SequenceObjects(2)=SeqVar_Object'SeqVar_Object_0'
SequenceObjects(3)=SeqVar_Player'SeqVar_Player_0'
SequenceObjects(4)=SeqEvent_PlayerSpawned'SeqEvent_PlayerSpawned_0'
SequenceObjects(5)=SeqAct_AttachToActor'SeqAct_AttachToActor_0'
DefaultViewX=-492
DefaultViewY=-452
ObjInstanceVersion=1
ParentSequence=Sequence'Main_Sequence'
ObjPosX=784
ObjPosY=600
ObjName="ShoulderCam"
DrawWidth=95
DrawHeight=29
Name="ShoulderCam"
ObjectArchetype=Sequence'Engine.Default__Sequence'
End Object
|
||
| ▲ Top | ||
|
ORBITING CAMERA | ||
| • Description : A simple setup that forever orbits a camera around an object. Good for model previewing and such. |
• Author : Hourences
• Tested On : UT3 • Instructions : Standard installation | |
|
LEVEL
Begin Map
Begin Level
Begin Actor Class=Note Name=Note_1 Archetype=Note'Engine.Default__Note'
Begin Object Class=ArrowComponent Name=Arrow ObjName=ArrowComponent_1 Archetype=ArrowComponent'Engine.Default__Note:Arrow'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="ArrowComponent_1"
ObjectArchetype=ArrowComponent'Engine.Default__Note:Arrow'
End Object
Begin Object Class=SpriteComponent Name=Sprite ObjName=SpriteComponent_1 Archetype=SpriteComponent'Engine.Default__Note:Sprite'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="SpriteComponent_1"
ObjectArchetype=SpriteComponent'Engine.Default__Note:Sprite'
End Object
Text="Keep the cube and the camera together. The PREPIVOT value in the cube determines distance. RotRate controls the speed."
Components(0)=ArrowComponent'ArrowComponent_1'
Components(1)=SpriteComponent'SpriteComponent_1'
Tag="Note"
Location=(X=-502.617645,Y=-41.271210,Z=244.099609)
Name="Note_1"
ObjectArchetype=Note'Engine.Default__Note'
End Actor
Begin Actor Class=CameraActor Name=CameraActor_0 Archetype=CameraActor'Engine.Default__CameraActor'
Begin Object Class=DrawFrustumComponent Name=DrawFrust0 ObjName=DrawFrustumComponent_0 Archetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
FrustumAspectRatio=1.777778
FrustumStartDist=10.000000
LightingChannels=(bInitialized=True,Dynamic=True)
Name="DrawFrustumComponent_0"
ObjectArchetype=DrawFrustumComponent'Engine.Default__CameraActor:DrawFrust0'
End Object
Begin Object Class=StaticMeshComponent Name=CamMesh0 ObjName=StaticMeshComponent_8 Archetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
StaticMesh=StaticMesh'EditorMeshes.MatineeCam_SM'
LightingChannels=(bInitialized=True,Dynamic=True)
Name="StaticMeshComponent_8"
ObjectArchetype=StaticMeshComponent'Engine.Default__CameraActor:CamMesh0'
End Object
bConstrainAspectRatio=False
DrawFrustum=DrawFrustumComponent'DrawFrustumComponent_0'
MeshComp=StaticMeshComponent'StaticMeshComponent_8'
Components(0)=StaticMeshComponent'StaticMeshComponent_8'
Components(1)=DrawFrustumComponent'DrawFrustumComponent_0'
Base=InterpActor'InterpActor_0'
bHardAttach=True
bEdShouldSnap=True
Tag="CameraActor"
Location=(X=-512.177063,Y=0.207264,Z=147.099731)
Rotation=(Pitch=0,Yaw=327680,Roll=327680)
RelativeLocation=(X=-512.177063,Y=0.207261,Z=-20.900253)
Name="CameraActor_0"
ObjectArchetype=CameraActor'Engine.Default__CameraActor'
End Actor
Begin Actor Class=InterpActor Name=InterpActor_0 Archetype=InterpActor'Engine.Default__InterpActor'
Begin Object Class=DynamicLightEnvironmentComponent Name=MyLightEnvironment ObjName=DynamicLightEnvironmentComponent_171 Archetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
Name="DynamicLightEnvironmentComponent_171"
ObjectArchetype=DynamicLightEnvironmentComponent'Engine.Default__InterpActor:MyLightEnvironment'
End Object
Begin Object Class=StaticMeshComponent Name=StaticMeshComponent0 ObjName=StaticMeshComponent_393 Archetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
StaticMesh=StaticMesh'UN_SimpleMeshes.TexPropCube_Dup'
LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
CastShadow=False
bCastDynamicShadow=False
bAcceptsLights=False
bAcceptsDynamicLights=False
LightingChannels=(bInitialized=True,Dynamic=True)
bUsePrecomputedShadows=False
Name="StaticMeshComponent_393"
ObjectArchetype=StaticMeshComponent'Engine.Default__InterpActor:StaticMeshComponent0'
End Object
StaticMeshComponent=StaticMeshComponent'StaticMeshComponent_393'
LightEnvironment=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
Components(0)=DynamicLightEnvironmentComponent'DynamicLightEnvironmentComponent_171'
Components(1)=StaticMeshComponent'StaticMeshComponent_393'
Physics=PHYS_Rotating
bHidden=True
bCollideActors=True
bBlockActors=True
bPathColliding=False
Tag="InterpActor"
Location=(X=-0.000001,Y=0.000003,Z=167.999985)
Attached(0)=CameraActor'CameraActor_0'
DrawScale=0.250000
PrePivot=(X=2048.000000,Y=0.000000,Z=0.000000)
CollisionComponent=StaticMeshComponent'StaticMeshComponent_393'
RotationRate=(Pitch=0,Yaw=11650,Roll=0)
Name="InterpActor_0"
ObjectArchetype=InterpActor'Engine.Default__InterpActor'
End Actor
End Level
Begin Surface
End Surface
End Map
KISMET
Begin Object Class=Sequence Name=OrbitingCam Archetype=Sequence'Engine.Default__Sequence'
Begin Object Class=SeqVar_Object Name=SeqVar_Object_0 ObjName=SeqVar_Object_0 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
ObjValue=CameraActor'CameraActor_0'
ObjInstanceVersion=1
ParentSequence=Sequence'OrbitingCam'
ObjPosX=1200
ObjPosY=504
DrawWidth=32
DrawHeight=32
Name="SeqVar_Object_0"
ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
End Object
Begin Object Class=SeqAct_Interp Name=SeqAct_Interp_0 ObjName=SeqAct_Interp_0 Archetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
InputLinks(0)=(DrawY=334)
InputLinks(1)=(DrawY=356)
InputLinks(2)=(DrawY=378)
InputLinks(3)=(DrawY=400)
InputLinks(4)=(DrawY=422)
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0')),DrawY=350)
OutputLinks(1)=(DrawY=406)
VariableLinks(0)=(LinkedVariables=(InterpData'InterpData_0'),DrawX=1127)
VariableLinks(1)=(ExpectedType=Class'Engine.SeqVar_Object',LinkedVariables=(SeqVar_Object'SeqVar_Object_0'),LinkDesc="NewCameraGroup",MaxVars=255,DrawX=1197)
ObjInstanceVersion=1
ParentSequence=Sequence'OrbitingCam'
ObjPosX=1096
ObjPosY=296
DrawWidth=156
DrawHeight=173
Name="SeqAct_Interp_0"
ObjectArchetype=SeqAct_Interp'Engine.Default__SeqAct_Interp'
End Object
Begin Object Class=InterpData Name=InterpData_0 ObjName=InterpData_0 Archetype=InterpData'Engine.Default__InterpData'
Begin Object Class=InterpGroupDirector Name=InterpGroupDirector_0 ObjName=InterpGroupDirector_0 Archetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
Begin Object Class=InterpTrackDirector Name=InterpTrackDirector_0 ObjName=InterpTrackDirector_0 Archetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
CutTrack(0)=(TargetCamGroup="NewCameraGroup")
Name="InterpTrackDirector_0"
ObjectArchetype=InterpTrackDirector'Engine.Default__InterpTrackDirector'
End Object
InterpTracks(0)=InterpTrackDirector'InterpTrackDirector_0'
GroupColor=(B=123,G=204,R=0,A=255)
Name="InterpGroupDirector_0"
ObjectArchetype=InterpGroupDirector'Engine.Default__InterpGroupDirector'
End Object
Begin Object Class=InterpCurveEdSetup Name=InterpCurveEdSetup_0 ObjName=InterpCurveEdSetup_0 Archetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
Name="InterpCurveEdSetup_0"
ObjectArchetype=InterpCurveEdSetup'Engine.Default__InterpCurveEdSetup'
End Object
Begin Object Class=InterpGroup Name=InterpGroup_1 ObjName=InterpGroup_1 Archetype=InterpGroup'Engine.Default__InterpGroup'
Begin Object Class=InterpTrackFloatProp Name=InterpTrackFloatProp_0 ObjName=InterpTrackFloatProp_0 Archetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
PropertyName="FOVAngle"
TrackTitle="FOVAngle"
Name="InterpTrackFloatProp_0"
ObjectArchetype=InterpTrackFloatProp'Engine.Default__InterpTrackFloatProp'
End Object
Begin Object Class=InterpTrackMove Name=InterpTrackMove_0 ObjName=InterpTrackMove_0 Archetype=InterpTrackMove'Engine.Default__InterpTrackMove'
PosTrack=(Points=((InterpMode=CIM_CurveAuto)))
EulerTrack=(Points=((InterpMode=CIM_CurveAuto)))
LookupTrack=(Points=())
LookAtGroupName="tsfdsf"
MoveFrame=IMF_RelativeToInitial
RotMode=IMR_LookAtGroup
Name="InterpTrackMove_0"
ObjectArchetype=InterpTrackMove'Engine.Default__InterpTrackMove'
End Object
InterpTracks(0)=InterpTrackMove'InterpTrackMove_0'
InterpTracks(1)=InterpTrackFloatProp'InterpTrackFloatProp_0'
GroupName="NewCameraGroup"
GroupColor=(B=0,G=92,R=218,A=255)
Name="InterpGroup_1"
ObjectArchetype=InterpGroup'Engine.Default__InterpGroup'
End Object
InterpLength=10.009201
InterpGroups(0)=InterpGroupDirector'InterpGroupDirector_0'
InterpGroups(1)=InterpGroup'InterpGroup_1'
CurveEdSetup=InterpCurveEdSetup'InterpCurveEdSetup_0'
SelectedFilter=InterpFilter'Engine.Default__InterpData:FilterAll'
EdSectionStart=0.161550
EdSectionEnd=0.640770
ObjInstanceVersion=1
ParentSequence=Sequence'OrbitingCam'
ObjPosX=1064
ObjPosY=488
DrawWidth=32
DrawHeight=32
Name="InterpData_0"
ObjectArchetype=InterpData'Engine.Default__InterpData'
End Object
Begin Object Class=SeqAct_AttachToActor Name=SeqAct_AttachToActor_1 ObjName=SeqAct_AttachToActor_1 Archetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor'
ObjInstanceVersion=2
ObjPosX=1032
ObjPosY=320
DrawWidth=170
DrawHeight=61
Name="SeqAct_AttachToActor_1"
ObjectArchetype=SeqAct_AttachToActor'Engine.Default__SeqAct_AttachToActor'
End Object
Begin Object Class=SeqVar_Object Name=SeqVar_Object_4 ObjName=SeqVar_Object_4 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
ObjValue=InterpActor'InterpActor_0'
ObjInstanceVersion=1
ObjPosX=1086
ObjPosY=416
DrawWidth=32
DrawHeight=32
Name="SeqVar_Object_4"
ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
End Object
Begin Object Class=SeqEvent_LevelStartup Name=SeqEvent_LevelStartup_0 ObjName=SeqEvent_LevelStartup_0 Archetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
MaxWidth=99
OutputLinks(0)=(Links=((LinkedOp=SeqAct_Interp'SeqAct_Interp_0'),(LinkedOp=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_2')),DrawY=386)
ObjInstanceVersion=1
ParentSequence=Sequence'OrbitingCam'
ObjPosX=888
ObjPosY=320
DrawWidth=69
Name="SeqEvent_LevelStartup_0"
ObjectArchetype=SeqEvent_LevelStartup'Engine.Default__SeqEvent_LevelStartup'
End Object
Begin Object Class=SeqVar_Object Name=SeqVar_Object_3 ObjName=SeqVar_Object_3 Archetype=SeqVar_Object'Engine.Default__SeqVar_Object'
ObjValue=CameraActor'CameraActor_0'
ObjInstanceVersion=1
ObjPosX=1152
ObjPosY=432
DrawWidth=32
DrawHeight=32
Name="SeqVar_Object_3"
ObjectArchetype=SeqVar_Object'Engine.Default__SeqVar_Object'
End Object
Begin Object Class=SeqAct_Teleport Name=SeqAct_Teleport_1 ObjName=SeqAct_Teleport_1 Archetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport'
ObjInstanceVersion=1
ObjPosX=1088
ObjPosY=336
DrawWidth=166
DrawHeight=61
Name="SeqAct_Teleport_1"
ObjectArchetype=SeqAct_Teleport'Engine.Default__SeqAct_Teleport'
End Object
Begin Object Class=SeqVar_Player Name=SeqVar_Player_0 ObjName=SeqVar_Player_0 Archetype=SeqVar_Player'Engine.Default__SeqVar_Player'
ObjInstanceVersion=1
ParentSequence=Sequence'OrbitingCam'
ObjPosX=1360
ObjPosY=592
DrawWidth=32
DrawHeight=32
Name="SeqVar_Player_0"
ObjectArchetype=SeqVar_Player'Engine.Default__SeqVar_Player'
End Object
Begin Object Class=SeqAct_ToggleCinematicMode Name=SeqAct_ToggleCinematicMode_2 ObjName=SeqAct_ToggleCinematicMode_2 Archetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode'
InputLinks(0)=(DrawY=437)
InputLinks(1)=(DrawY=458)
InputLinks(2)=(DrawY=479)
OutputLinks(0)=(DrawY=458)
VariableLinks(0)=(LinkedVariables=(SeqVar_Player'SeqVar_Player_0'),DrawX=1401)
ObjInstanceVersion=1
ParentSequence=Sequence'OrbitingCam'
ObjPosX=1320
ObjPosY=400
DrawWidth=163
DrawHeight=109
Name="SeqAct_ToggleCinematicMode_2"
ObjectArchetype=SeqAct_ToggleCinematicMode'Engine.Default__SeqAct_ToggleCinematicMode'
End Object
SequenceObjects(0)=SeqAct_Interp'SeqAct_Interp_0'
SequenceObjects(1)=InterpData'InterpData_0'
SequenceObjects(2)=SeqVar_Object'SeqVar_Object_0'
SequenceObjects(3)=SeqEvent_LevelStartup'SeqEvent_LevelStartup_0'
SequenceObjects(4)=SeqAct_ToggleCinematicMode'SeqAct_ToggleCinematicMode_2'
SequenceObjects(5)=SeqVar_Player'SeqVar_Player_0'
DefaultViewX=-611
DefaultViewY=-95
DefaultViewZoom=0.927887
ObjInstanceVersion=1
ParentSequence=Sequence'Main_Sequence'
ObjPosX=784
ObjPosY=600
ObjName="OrbitingCam"
DrawWidth=89
DrawHeight=29
Name="OrbitingCam"
ObjectArchetype=Sequence'Engine.Default__Sequence'
End Object
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