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Unreal Engine
LEVELS

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1999-2002


Levels

This page contains most of my Unreal Engine level work. These pages contain levels that I have made for both commercial and hobby projects. Download links and info on what exactly I have done on every map can be found below the screenshots of every level.

The levels are sorted to release date and type, not to quality.

A large number of these levels were almost entirely done by me. From concept to gameplay to models to textures to lighting. What I've done on each level can be found in the descriptions.





2007-Today

  • Hueca (The Ball)
  • Cahua (The Ball)
  • Teotl (The Ball)
  • Pehua and Oztoc (The Ball)
  • CTF-Krodan (UT3)
  • DM-Krodan (UT3)
  • MP-TheSpire (Gears Of War)
  • DM-Crevice (Huxley)
  • DM-ThinIce (WarPath)
  • CTF-Decay (WarPath)
  • Verlan Island (Far Cry)


  • 2005-2007

  • Slywood (TCOS)
  • RingFell (TCOS)
  • Parliament (TCOS)
  • Raftyard 1(TCOS)
  • Raftyard 2 (TCOS)
  • Raftyard Fortress (TCOS)
  • The Deadspell Storm (TCOS)
  • The Green District (TCOS)
  • Citadel Of Ail (TCOS)
  • AQ Ormoburu (TCOS)
  • Carnyx (TCOS)
  • AQ Demon Army Camp (TCOS)
  • Trial Caves 35 and 50 (TCOS)
  • Quarterstone City (TCOS)
  • Miscellaneous (TCOS)



  • 2002-2005

  • DM-Redkin (UT2004)
  • ONS-Dinora (UT2004)
  • ONS-Sidaro (UT2004)
  • ONS-Adara (UT2004)
  • DM-Argel (UT2004)
  • DM-Sae (UT2004)
  • ONS-Dawn (UT2004)
  • DM-1on1-Idoma (UT2004)
  • ONS-Torlan (UT2004)
  • DM-Rrajigar (UT2004)
  • ONS-Dria (UT2004)
  • DM-Rankin(UT2004)
  • JB-Addien-Dwy (UT2004)
  • CTF-Addien-Dwy (UT2004)
  • DM-Teapot (UT2003)
  • DB-Ship (UT2003)


  • 1999-2002

  • DOM-Horean (UT)
  • Xidia Gold levels (UT)
  • Red Corridor (UT)
  • Operation Na Pali levels (UT)
  • Xidia levels (UT)
  • JB-Raid (UT)
  • CTF-Raid (UT)
  • DM-Amon (UT)
  • DM-Sion (UT)
  • CTF-Area52 (UT)
  • CTF-Aron (UT)
  • Ortican (UT)
  • CTF-Ortican (UT)






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