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Games

This page contains the commercial games I have worked on, either as a permanent employee or as a contractor. The games are ordered to release date.



  • Huxley
  • The Chronicles Of Spellborn
  • Warpath
  • Killzone
  • Unreal Tournament 2004 ECE
  • Shellshock
  • Unreal Tournament 2004


  • Huxley - Webzen

  • A Sci-Fi MMOFPS
  • PC, Xbox360
  • By Webzen, published by Webzen
  • Unreal Engine 3
  • I created half a dozen multiplayer levels (CTF/TDM) on a freelance basis
  • www.huxleygame.com



  • The Chronicles Of Spellborn - Khaeon

  • A fantasy MMOFPS
  • PC
  • By Khaeon and Spellborn Works, published by Frogster and Acclaim
  • Unreal Engine 2
  • I created and directed a very large number of the environments in the game.
  • www.tcos.com



  • WarPath - Digital Extremes

  • A Sci-Fi MP FPS
  • PC, Xbox
  • By Digital Extremes, published by Groove Games
  • Unreal Engine 2
  • I created two multiplayer levels (CTF/DM) on a freelance basis.
  • www.playwarpath.com



  • Killzone - Guerrilla Games

  • A Sci-Fi SP and MP FPS
  • PS2
  • By Guerrilla Games, published by Sony
  • In house engine
  • I worked on the cutscenes
  • www.killzoneps2.com



  • Unreal Tournament 2004 ECE - Epic Games

  • A Sci-FiMP FPS - ECE is the Add on pack
  • PC
  • By Epic Games, published by Atari Games
  • Unreal Engine 2
  • I created a vehicle level on a freelance basis
  • UnrealTournament.com



  • ShellShock : Nam' 67 - Guerrilla Games

  • A third person SP shooter
  • PC, Xbox, PS2
  • By Guerrilla Games, published by Eidos
  • In house engine
  • I worked on various levels, mainly modeling the environments
  • www.shellshockgame.com



  • Unreal Tournament 2004 - Epic Games

  • A Sci-Fi MP FPS
  • PC
  • By Epic Games, published by Atari Games
  • Unreal Engine 2
  • I created half a dozen multiplayer levels (CTF/DM/Vehicle) on a freelance basis
  • UnrealTournament.com


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