AUTHOR - ABOUT



I am a 24 year old European level designer, active both in the mod community and as a professional. I started with level design in the early days of Unreal Tournament 1, around 1999/2000, and since then I have made dozens of stand alone levels, worked on various of well known mods, and worked for a range of game studios on several titles. Details on my career can be found on my portfolio site.

Please try to refrain from emailing me about very basic problems or questions. If you experience a basic problem or bug please use search engines or ask the question on a forum. I am also not interested in participating in any mod or mappack nor testing your first level. Sorry.

If anything is unclear about my books, tutorials, textures, or anything related feel free to email me at me@Hourences.com

I can be found on IRC on irc.enterthegame.com #unrealed, and irc.quakenet.org #unrealed.

And I can also be found on LinkedIn. My profile (add me if you like), and my LinkedIn Group Unreal Engine Developers (click to join the group)





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AUTHOR - LEVELOGRAPHY


This is a simple listing of the projects I worked on throughout the years. For more information refer to my portfolio website.



 
  • Levels (stand alone levels only)
  • DM-Krodan (UT3) - 2007
    MP-TheSpire (GOW) - 2007
    DOM-Horean (UT) - 2006
    DM-Redkin (UT2004) - 2005
    ONS-Dinora (UT2004) - 2004
    ONS-Sidaro (UT2004) - 2004
    DM-Argel (UT2004) - 2004
    DM-Sae (UT2004) - 2004
    CTF-Addien-Dwy (UT2004) - 2004
    CTF-Addien (UT2003) - 2003
    CTF-Raid (UT) - 2001
    DM-Amon (UT) - 2001
    DM-Sion (UT) - 2001
    CTF-Area52 (UT) - 2001
    CTF-Aron (UT) - 2001
    Ortican (UT) - 2001
    CTF-Ortican (UT) - 2001


  • Mods/Map Packs
  • HOLP Pack (UT3) - 2008
    1on1 Pack (UT2004) - 2004
    Jailbreak 2004 (UT2004) - 2004
    Jailbreak 3 (UT) -2002
    Xidia Gold (UT) - 2002
    Operation Na Pali(UT) - 2002
    Xidia (UT) - 2002


  • Games
  • Huxley - 2008
    The Chronicles of Spellborn - 2008
    Warpath - 2006
    Killzone - 2004
    Shellshock Nam 67 - 2004
    Unreal Tournament 2004 ECE - 2004
    Unreal Tournament 2004 - 2004


  • Texture/Content Packs
  • UnrealSky - 2008
    Nature - 2008
    Kraden - 2007
    Pitores - 2005
    IndusX - 2004


  • Books/Tutorials
  • Tutorial site v3 - 2007
    The Hows and Whys of the Games Industry - 2007
    Tutorial site v2 - 2006
    The Hows and Whys of Level Design - 2006
    Tutorial site v1 - 2001